

This is the installer for the Renegade X game client. Lowered the tree at Silo so tanks don't get stuck there Re-added to the default rotation (Due to the Base Defense Crate having been removed)įixed players getting on top of rocks in the fieldįixed an unfair Artillery bombardment spotįixed being able to get on buildings with ground vehicles from the building rampįixed a stuck spot behind the Hand of Nodįixed bad collisions at GDI base Pipeline Path entranceįixed a climbing spot at the Nod Pipeline Path Moved the Nod Tiberium field closer to their base to match the GDI Harvesterįixed the Harvester not turning properly when returning to the Refinery Guard Tower and Barracks from the Nod bridgeīlocked off an unfair elevated spot in the tiberium caveįixed some bad collision near the Nod Bunker Replaced the GDI bunker in the tiberium cave with a small caveįixed multiple areas to get out of the mapįixed being able to hit the Adv. Moved the Guard Tower near the Hand of Nod a bitįixed multiple bad and missing collision spots Made it more difficult to hit the Hand of Nod from the Infantry Path

Switched the locations of the Refinery and the Weapons Factory with each otherįixed being able to climb on top of the base wall with vehiclesįixed two stuck spots on the Infantry Pathįixed infantry being able to hide inside a rock near the Silo Massive optimization pass that decreases the file size Updated the Nod Logo on his arm (Was a Tiberium Wars era Nod Logo)Īdded the option to enable or disable Stealth Black Hand spy cratesĪdded an option to static kick after X minutes during the warm-upīlocked off the sniper spots on top of the Silo caveįixed a stuck spot near the Abandoned Weapons Factoryįixed the post-processing switching to 100% desaturation when transitioning to the Purchase Terminal sceneįixed the Endgame camera zooming in and out unintentionally

Updated the GDI Logo's on her boots (Was a Tiberian Sun era GDI Logo) Purging the amount of available Kill Sound Effects that have (RenX) character related voicesĬonverted the Map Overview Menu to ActionScript 3 Guard Tower being loaded out (and being able to see the interior)įixed vehicles exploding when getting too close to a border rock on the fieldĪdded an additional Tank Blocker at the GDI infantry path entrance to prevent MRLS shooting in the infantry path.įixed a stuck spot in the Black Hand pipeline routeįixed some portaloos at the middle bunker floatingįixed being able to launch yourself into the sky with laddersįixed a Weapon FOV issue where the weapon stops fully zooming in most of the timeįixed being able to pick up Ammo boxes while your weapon has unlimited ammoįixed the reflection colour on vehicles and characters being green Slightly altered the GDI cavern entrance to prevent seeing the Adv.
#Command and conquer generals world builder mac drivers#
Drivers can now switch control of the main gun to the second passenger (Assigned to "O" key)įixed a spot that allowed Nod to hit the Refinery from their sniper perchįixed some landscape sticking into the Weapons Factoryįixed a stuck spot around the center field bunkerįixed being able to drive out of the map's out of boundariesĪdjusted some of the smaller rocks at the bottom of the cliff to prevent stuck spotsīlocked off the rocks above the Nod back infantry route to prevent players repairing their air vehicle fromįixed a stuck spot at the end of the Nod entrance of the Tiberium cavern
